![]() ![]() Overall, some of the game features makes the game more "tactical" than many Might and Magic series and I wish that we can get some "Quality" sequel in the future. And foremost, the slow reaction from the Dev when the server crash down and need to be deal with. As in previous Heroes of Might and Magic titles, the player can choose between single-player or multiplayer modes of play, and controls a number of heroes and towns associated with various factions, commanding armies of creatures between tactical overland exploration and a turn-based combat system to satisfy each scenarios victory conditions. The glitch after moving from map to map to cause the battle disconnected or the disappearance of battle interface. The flaws are, of course, first one is despite some good graphic, the game is old that stick to "Flash player" not a very good decision. The "limited" number of troops also serve as an encouragement for players to play tactically rather than "overwhelming" number like the classic game. What I love most about this game is the Feature of "Defend" that putting the "Tank units" their role while in the classic M&M tankers are almost always ignored. I hope that Ubisoft learn from this one and produce a "better" sequel as this game has a lot of "nice" features despite it flaws. So finally this game is going to shut down after some years, Thanks for giving me both good and bad experiences. ![]()
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